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Marksmen: Legendary

Marksmen: Legendary is a hypercasual game project that I worked on for a small studio from 2018.

  • Duration: 2 month (2018)

  • Team size: 5

  • Roles: Game Design, Level Design, Narrative Writer

  • Genre: Hypercasual, Turn-based, Slingshot

  • Platform: Ios, Android

Introduction

Marksmen: Legendary is a game using ragdoll physics and slingshot mechanic. In this project I was in charge for many aspects:

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  • Character design & their narrative/ stories

  • Weapon Mechanics

  • Level design & AI Behaviors

  • Stat Balancing & Game Economy

  • UX

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Links

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