Cat Restaurant:
Food Bar Story

Cat Restaurant: Food Bar Story is an idle restaurant simulation game
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Duration: 5 weeks (9/2024)
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Team size: 6
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Roles: Lead Game Design
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Genre: Idle, Simulation, Casual
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Platform: Android
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Link: CH Play
Introduction
Cat Restaurant was a copy-cat (no pun intended) of Eatventure, featuring an idle restaurant simulation game with tons of cats appear everywhere.
You can unlock new restaurants, new food, gacha the outfits, laid back and enjoy the scenery where contains full of bouncy cats.
In this product, we tried to make it fast but also efficient. I developed the database sheets and tools to control and streamline all the data, configs, and level design of the game.




Tool Design
One of the exciting things in this product is that without the backend or web tool, I have to find a way to help product owners and other game designers can join and control the game later, in both level/ content designs and game configs/ liveops.
For starter, I chose Google Sheet as the place to store our datasheets. Then we wrote a parser to parse data from the sheets into the game via json format. As the sheets contain tons of data, backtracking and editing them are really painful, and not really product owner-friendly. I decided to improve the sheets by making a Google Sheet-based StageEditor Toolkit. Via a UI-friendly sheet, product owners and others can input simple values, or pick from a drop-down list. Every affected sections of other sheets will be changed according to the contexts, which mean everyone can just simply change and export new data, it will be reflected on build next time. This way I can transfer the maintenance works to other stakeholders easily if needed.